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Proofly Marketplace

3D Models for V-Ray

OBJ, FBX, and GLB files ready for V-Ray in 3ds Max, Maya, Cinema4D, SketchUp, and Rhino. Archviz interiors, furniture, and product props from independent creators — pay once, use in commercial renders forever.

Best 3D Formats for V-Ray (2026)

V-Ray renders geometry from its host application. Here's which import format works best per workflow.

FormatImport pathBest forPro tip
OBJFile → Import → Import (.obj) — keep MTL in same folderUniversal, works in all V-Ray hosts (Max, Maya, C4D, SketchUp, Rhino)OBJ + MTL gives you material names for quick VRayMtl assignment. Use for static props and furniture.
FBXFile → Import → FBX (3ds Max / Maya native; C4D File > Merge)Geometry + embedded transforms and materials for Max/Maya workflowsFBX preserves object hierarchy and pivot points. Useful when your scene has grouped furniture sets.
GLB / GLTFV-Ray 6+ supports GLTF via host importer (Maya 2024+, Blender re-export path)PBR-textured assets with roughness/metalness maps baked inGLB packs geometry + textures into one file. Re-export via Blender to FBX if your V-Ray host does not import GLTF natively.

Why V-Ray Artists Use Proofly for 3D Assets

3D preview before you buy

Orbit, zoom, and inspect topology in your browser before spending anything. Confirm edge loops, surface quality, and UV layout before importing into your V-Ray scene.

Real poly counts on every listing

Every Proofly listing shows the exact polygon count. Find the right balance between detail and render time — hero furniture can go high-poly while background props stay light.

OBJ and FBX for any V-Ray host

Whether you render in V-Ray for 3ds Max, Maya, Cinema4D, SketchUp, or Rhino, OBJ and FBX work natively in all of them. No format conversion, no lost materials.

Multiple formats per listing

Many listings include OBJ + FBX + GLB in one purchase. Check the Files tab on any listing — useful when the same asset is needed across different V-Ray host applications.

Clear commercial licenses

Each listing shows its license: Personal, Commercial, or Extended. Commercial-licensed models go straight into client renders and sold deliverables — no ambiguity about what is covered.

HiddenMark anti-piracy

Every download is watermarked with HiddenMark — a unique invisible code embedded in the mesh. Creators can trace unauthorized distribution, keeping quality assets available on the market.

Importing Proofly Models Into V-Ray

Step-by-step for OBJ and FBX — the primary formats for externally sourced V-Ray assets.

OBJ — universal, works in all V-Ray hosts (recommended)

  1. Download the .obj file from Proofly — keep the .mtl file in the same folder
  2. In 3ds Max: File → Import → Import and select the .obj file
  3. 3ds Max reads the MTL and creates material slots — open the Material Editor (M)
  4. Replace each standard material with a VRayMtl — wire Diffuse, Reflect, and Bump maps
  5. Set IOR to ~1.6 for hard surfaces; use Fresnel reflections for realism
  6. Add a VRay Sun + Sky or an HDRI for lighting and render

FBX — geometry and transforms for Max / Maya

  1. File → Import → FBX in 3ds Max or Maya
  2. FBX preserves object hierarchy, pivot points, and basic materials
  3. In Maya, open Hypershade and replace imported materials with VRayMtl nodes
  4. Connect PBR textures: Base Color to Diffuse, Roughness to Reflect Glossiness (invert if needed), Metalness to Fresnel IOR

Top Asset Types for V-Ray ArchViz Renders

Asset typeRecommended poly countOn Proofly
Hero furniture (sofa, dining set)20,000–80,000 polysFurniture collection →
Supporting props (chairs, cushions)1,000–10,000 polysProps & entourage →
Decorative objects500–5,000 polysArchitectural models →
Vehicles (exterior renders)10,000–50,000 polysVehicle models →
Architectural elements5,000–30,000 polysArchitectural models →
Product render items10,000–100,000 polysProduct 3D models →

Browse V-Ray Assets on Proofly

Proofly vs Chaos Cosmos for V-Ray Assets

FeatureChaos CosmosProofly
3D viewer before purchase❌ Screenshots only✅ Full orbit + wireframe viewer
Pricing model⚠️ Subscription required✅ Pay once per model
Format delivered⚠️ Proprietary Cosmos format✅ Raw OBJ / FBX / GLB files
Use in other software⚠️ Locked to V-Ray / Corona✅ Use in Blender, Unreal, Unity, etc.
Creator payout⚠️ Chaos takes a cut✅ 0% — creator keeps 100%
Piracy protection❌ None on individual files✅ HiddenMark per-buyer watermark

FAQ — 3D Models for V-Ray

What formats does V-Ray accept?

V-Ray renders geometry imported through its host application, not a standalone format. In 3ds Max: OBJ, FBX, DWG, and Alembic via File > Import. In Maya: OBJ, FBX, Alembic, and USD. In Cinema4D: OBJ and FBX. In SketchUp and Rhino: OBJ and FBX through their native import dialogs. V-Ray's own .vrmesh Proxy format is for proxy generation from existing geometry — not for purchasing. OBJ and FBX are the most reliable cross-host formats for externally sourced 3D assets.

How do I import an OBJ into V-Ray for 3ds Max?

In 3ds Max, go to File > Import > Import and select your .obj file. Keep the .mtl file in the same folder — 3ds Max reads it to assign materials automatically. After import, select the object, open the Material Editor (M), and apply a VRayMtl to each material slot. Connect your diffuse map to the Diffuse slot, roughness/reflection map to the Reflect slot, and bump/normal map to the Bump slot. Render with V-Ray for accurate physically-based shading.

How do I set up V-Ray materials on downloaded models?

Replace any standard or imported materials with VRayMtl for accurate results. Open the Material Editor (M in 3ds Max or Hypershade in Maya), create a VRayMtl node, and wire the textures from your download: Diffuse/Base Color to the Diffuse slot; Roughness or Glossiness map to the Reflect Glossiness slot (invert if needed); Metalness to Reflection amount or Fresnel IOR; Normal or Bump map to the Bump slot (set to Normal Map mode for .png normal maps). For archviz assets, IOR 1.6 is a good starting point for hard surfaces.

Can I use Proofly models commercially in V-Ray renders?

Yes — most Proofly models include a Commercial license covering use in architectural visualization renders, client presentations, sold project deliverables, and marketing materials. Each listing shows its license clearly: Personal (personal projects only), Commercial (client work and renders you sell), or Extended (products you redistribute as part of a kit or product). Check the license badge on any model page before purchasing.

How does Proofly compare to Chaos Cosmos for V-Ray assets?

Chaos Cosmos is Chaos Group's own asset library — high quality, but subscription-based and assets are delivered in a proprietary format locked to V-Ray and Corona. Proofly sells raw OBJ, FBX, and GLB files with no subscription: pay once, download the source geometry, and use it in V-Ray, Blender, Unreal, or any other tool. Proofly assets also work across all V-Ray host applications (3ds Max, Maya, Cinema4D, SketchUp, Rhino), not just one.

What poly count is recommended for V-Ray scenes?

V-Ray is an offline renderer, so it handles higher poly counts than real-time engines — but scene complexity still affects render time and memory. Recommended counts for interior archviz: hero furniture 20,000–80,000 polys; supporting props 1,000–10,000 polys; decorative detail objects 500–5,000 polys. For very high-poly assets like trees or hero vegetation, use V-Ray Proxy (.vrmesh) to swap geometry at render time. Proofly shows the exact polygon count on every listing.

Browse 3D Models for V-Ray

OBJ, FBX, and GLB files — inspect topology and poly count in 3D before buying, download instantly, use in commercial V-Ray renders forever.