Itch.io vs Proofly: at a glance
| Feature | Itch.io | Proofly |
|---|---|---|
| Seller commission | 0–10% (creator-chosen) + processor fees | 0% — buyer pays flat $1 fee |
| In-browser 3D viewer | None — download blind | Full WebGL viewer (STL, GLB, OBJ, FBX) |
| Per-buyer piracy tracing | None | HiddenMark™ unique fingerprint per download |
| Platform focus | Indie games & digital tools | 3D models exclusively |
| 3D-specific filters | None | Format, poly count, rigged, animated, style |
| Mesh metadata | None | Poly count, manifold check, dimensions, UVs |
| Creator analytics | Basic views/sales counts | Per-model analytics, conversion, search terms |
| Payout method | PayPal (min $30, limited countries) | Stripe Connect → bank account, no minimum |
| Creator application required | No — open sign-up | No — upload immediately |
Revenue model: how much do you actually keep?
Itch.io's commission structure is more nuanced than it first appears. The platform uses an "open revenue sharing" model — creators choose what percentage of each sale to contribute back to itch.io, with 10% as the suggested default. On top of that, payment processor fees (Stripe or PayPal) take approximately 2.9% + $0.30 per transaction.
On a $10 STL pack on itch.io:
- — Suggested 10% to itch.io: −$1.00
- — Stripe fee (2.9% + $0.30): −$0.59
- — You receive: ~$8.41
Creators can set their itch.io revenue share to 0%, which eliminates that portion — but payment processor fees still apply to every transaction.
On Proofly, the model is different: you list your price and keep 100% of it. The buyer pays a flat $1.00 service fee on top. On a $10 model, the buyer pays $11 total — you receive $10 minus Stripe's standard processing fee (~$0.59). There is no percentage taken from your earnings, no minimum balance, and payouts go directly to your bank account via Stripe Connect.
The 3D viewer problem: buyers purchase blind on itch.io
Itch.io was built for indie video games, and its product page infrastructure reflects that. For 3D model creators, the single biggest limitation is the complete absence of an in-browser 3D viewer.
On itch.io, a buyer looking at your STL pack sees: your uploaded screenshots, your description, and a download button. They cannot inspect the mesh, check topology, verify that supports are adequate, confirm the poly count, or view the model from any angle other than what your screenshots show. They are purchasing entirely on trust.
This has two measurable consequences:
- Higher refund rate. Buyers who discover print quality issues after downloading (unsupported overhangs, non-manifold geometry, scale issues) have fewer ways to resolve disappointment — leading to disputes or refund requests.
- Lower conversion. Hesitant buyers who cannot preview the geometry directly often abandon rather than purchase.
Proofly's native WebGL viewer lets buyers orbit, zoom, and pan directly in the browser. Wireframe mode shows mesh topology. The manifold checker flags non-watertight geometry. The dimension overlay shows exact print dimensions in mm/cm/in before purchase. Buyers can also measure point-to-point distances on the model, check FPS performance, and preview animations for GLB/FBX files — all without downloading anything.
Piracy tracing: the gap itch.io cannot fill
STL and 3D print file piracy is a real and growing problem for creators. Miniature STL packs routinely appear in Discord servers, Telegram groups, and piracy forums — sometimes within hours of launch. The question every creator asks after a leak is: who shared this?
On itch.io, that question has no answer. Every buyer who downloads your file gets the same binary — byte-for-byte identical. There is no way to distinguish one buyer's download from another's. If a file leaks, you know your content was shared but you have no way to identify the source purchase, no evidence for a DMCA case against a specific person, and no leverage beyond removing the leaked links one by one.
Proofly solves this with HiddenMark™ — a steganographic watermarking system that embeds a unique, invisible fingerprint per buyer directly into the mesh geometry at download time. The modification is imperceptible to the eye, does not affect printability, and survives format conversion and basic mesh editing. When a file appears on a piracy forum:
- Upload the leaked file to proofly.store/hiddenmark
- The verification tool reads the embedded code and returns the buyer's purchase ID
- You have proof: which purchase, which transaction, which account
This proof is usable in DMCA takedown notices and, where applicable, legal action. It also acts as a deterrent — buyers who know files are traceable are significantly less likely to share them.
Discoverability: itch.io is built for game discovery, not 3D models
Itch.io's category and filter system is optimized for games: genre (platformer, RPG, horror), platform (Windows, macOS, Android), and game jam status. For 3D model creators, the browsing experience is mismatched.
A buyer looking for a print-ready tabletop miniature on itch.io must:
- — Search free-text with no format filters
- — Browse without being able to filter for STL vs GLB vs FBX
- — Find no polygon count, manifold status, or print-profile metadata
- — Navigate a catalog where most products are indie games, not 3D models
Proofly's marketplace is built exclusively for 3D model buyers. Filters include file format (STL / GLB / OBJ / FBX / 3MF), polygon range, rigged status, animation status, model style (realistic / cartoon / low-poly / miniature), and price range. Every buyer on Proofly is already looking for a 3D model — the audience is pre-qualified in a way that itch.io's general creative market is not.
Format support and mesh metadata
Itch.io accepts any file as a downloadable attachment — it places no restriction on format. However, it provides zero format-aware infrastructure: no viewer, no metadata extraction, no format tags on product pages.
| Capability | Itch.io | Proofly |
|---|---|---|
| STL viewer (binary + ASCII) | None | Full WebGL viewer |
| GLB / GLTF with PBR materials | None | Animations, PBR textures |
| OBJ + MTL textures | None | Extracts MTL from ZIP, renders textures |
| FBX with animations | None | Animation list, timeline scrubber, speed |
| Polygon count display | None | Real-time in viewer |
| Manifold / watertight check | None | Automatic on upload + badge on listing |
| Print dimensions (mm/cm/in) | None | Shown in viewer, unit switcher |
| ZIP multi-format bundles | Single download | Auto-unpacked; each format viewable |
Payouts: PayPal minimum vs direct bank transfer
Itch.io processes payouts exclusively via PayPal. The minimum payout threshold is $30, which means newer creators or those with lower-volume months may wait weeks or months before their first withdrawal. PayPal is also unavailable or significantly restricted in certain countries — creators in affected regions cannot receive payouts at all.
Proofly uses Stripe Connect. Creators connect a Stripe account during onboarding and payouts go directly to a linked bank account in the creator's local currency. There is no minimum payout threshold — funds are transferred on Stripe's standard schedule (typically 2–7 business days depending on country). Bank transfers avoid PayPal's conversion fees for international creators and are available in substantially more countries than PayPal business payouts.
When itch.io is still the right choice
Itch.io is a genuinely strong platform for specific use cases. If your primary product is a game (even a game that includes a 3D asset pack as DLC), itch.io's community and discovery are unmatched in the indie space. Game jams, community ratings, and devlog features are built in. The "pay what you want" pricing model works particularly well for games where players want to support developers.
For creators whose primary output is 3D models — miniature STL files, print-ready props, game-ready GLB assets, VTuber models — Proofly is a better fit: dedicated discovery, a 3D viewer that converts browser visitors into paying buyers, and piracy protection that itch.io structurally cannot provide.
Dual-listing strategy: keep itch.io, add Proofly
Itch.io does not require exclusivity. You can list the same 3D models on both platforms simultaneously. The dual-listing strategy is straightforward:
- Itch.io: maintain your existing page, community followers, and game-adjacent audience.
- Proofly: capture dedicated 3D model buyers with a WebGL viewer and HiddenMark protection; earn 0% commission on every sale routed through the marketplace.
Revenue comparison on a $10 STL pack (same model, both listed):
| Sale via | You receive |
|---|---|
| Itch.io (10% suggested share + Stripe fees) | ~$8.41 |
| Itch.io (0% share + Stripe fees) | ~$9.41 |
| Proofly (buyer pays $1 fee) | ~$9.41 (your $10, minus Stripe processing) |
The revenue difference is small when itch.io's share is set to 0%. The real differentiation is the viewer (converts more browsers to buyers) and HiddenMark (identifies leak sources that itch.io cannot).
5-step migration guide: add Proofly alongside itch.io
- Create a Proofly account at proofly.store/register — no application required, no waiting period.
- Upload your first model. Proofly accepts STL, GLB/GLTF, OBJ, FBX, 3MF, and ZIP bundles. The uploader extracts poly count, dimensions, and manifold status automatically.
- Enable HiddenMark. Toggle HiddenMark™ on during upload. Each buyer's download will carry a unique steganographic fingerprint — invisible to end users, traceable to the exact purchase if leaked.
- Set your price. Use the same price as your itch.io listing or adjust. The $1 buyer service fee is shown separately to buyers — your listed price is your revenue.
- Update your itch.io bio and social links to include your Proofly store page. Existing itch.io buyers who want a tracked copy of their purchase can rebuy via Proofly for HiddenMark protection.
Frequently asked questions
What commission does itch.io take from sellers?
Itch.io uses an open revenue-sharing model where creators choose how much to give back to itch.io (0–100%, with 10% suggested). On top of that, payment processor fees (Stripe / PayPal) take roughly 2.9% + $0.30 per transaction. So a $10 sale nets you around $8.40–$8.70 after suggested itch share and payment fees. Proofly charges 0% seller commission — the buyer pays a flat $1 service fee on top of your listed price, so your full asking price is yours.
Does itch.io have an in-browser 3D viewer for STL or GLB files?
No. Itch.io is built for indie games and does not include a WebGL 3D viewer. Buyers purchasing STL, GLB, OBJ, or 3MF files on itch.io must download the file before they can see anything — buying completely blind. Proofly's native in-browser viewer lets buyers orbit, zoom, toggle wireframe, check manifold quality, measure dimensions, and preview animations directly on the product page — before they pay.
Does itch.io protect STL files from piracy?
No. Itch.io delivers standard files — every buyer's download is byte-for-byte identical. If your STL pack is leaked to a Discord server, Telegram group, or piracy forum, there is no way to determine which purchase was the source. Proofly's HiddenMark™ system embeds a unique steganographic fingerprint per buyer directly in the mesh geometry at download time. Upload a leaked file to proofly.store/hiddenmark to identify the exact buyer in seconds.
Is itch.io a good platform for selling 3D models?
Itch.io is an excellent platform for indie games, tabletop game assets, and game-development tools — its audience skews strongly toward game makers. For creators selling pure 3D models (miniature STLs, print-ready props, VTuber assets, architectural models), discoverability is limited: itch.io has no dedicated 3D model category, no STL-specific filters, no polygon count metadata, and no 3D format tags. Proofly is built exclusively for 3D model creators, with category/format/poly-count/print-profile filters that match the exact search behaviour of 3D model buyers.
What 3D file formats does itch.io support?
Itch.io accepts any file format as a downloadable attachment — it places no restriction on STL, GLB, OBJ, 3MF, or ZIP. However, it provides no format-aware previewing, metadata extraction, or in-browser viewing for any 3D format. Proofly natively previews STL (binary and ASCII), GLB/GLTF with full PBR materials, OBJ with MTL textures, FBX with animations, and 3MF. ZIP uploads are automatically unpacked and each previewable format is shown as a clickable chip in the viewer.
Can I sell on itch.io and Proofly at the same time?
Yes. Itch.io does not require exclusivity, so you can list the same models on both platforms simultaneously. Many creators use a dual-listing strategy: itch.io for the existing indie-game audience, and Proofly for dedicated 3D model buyers, piracy protection, and a 0% commission structure. On a $10 model: itch.io pays you roughly $8.40–$9.70 (depending on your revenue share setting and payment processor fees); Proofly pays you $10 from that same listing.
How do payouts work on itch.io vs Proofly?
Itch.io pays via PayPal once you reach a $30 minimum balance. PayPal is unavailable or restricted in several countries, and international transfers often incur additional fees. Proofly uses Stripe Connect — creators connect a Stripe account and payouts go directly to a bank account in your local currency with no minimum threshold and Stripe's standard transfer schedule.
Start selling on Proofly today
No application, no commission. Upload your first 3D model in 2 minutes and keep 100% of every sale — with HiddenMark piracy tracing built in.