156 hand-modelled low-poly props in one consistent, chunky hand-crafted style: thick bevelled planks, dark iron bands with octagonal rivets, flat shading, one shared colour palette. Perfect for medieval / fantasy villages, taverns, markets, farms, blacksmiths and camps in Unity, Unreal, Godot or any engine.
(The 3D preview above is the included demo market scene, shown untextured by the viewer — see the renders for the real colours.)
WHAT'S INSIDE (156 props)
• Containers (29): barrels (standing, lying, open, small, stack), keg with tap, cauldron, crates & crate stack, open crate, chests (closed / open with gold), coin pile, sacks & sack pile, bucket, basket, pots, jug, vase, jar, mug, bottles, plate, bowl, book stack
• Furniture (15): tables (rect, round, small), stool, chair, bench, wall shelf, bookshelf, bed, cabinet, bar counter, wine rack, workbench, sawhorse, noticeboard
• Structures (33): fences (rail, plank, post, gate), plank wall, doors (straight & arched), window with shutters & flower box, signpost, lamppost, well, cart, wagon, wheelbarrow, ladder, stairs, platform, bridge, market stall, tent, dock section, rowboat, water trough, hitching post, mooring post, pillory, lumber pile, scarecrow, beehive, birdhouse, banners (pole & wall), forge
• Tools (15): anvil, hammer, axes, pickaxe, shovel, saw, scythe, pitchfork, hoe, grindstone, rope coil, fishing rod, bellows, anchor
• Weapons (16): swords (short, great), dagger, round & kite shields, spear, bow, arrow, quiver, crossbow, battle axe, mace, club, weapon rack, archery target, training dummy
• Light (12): wall & standing torches, lanterns (standing, hanging), candles, candelabra, chandelier, campfire, brazier, fire pit, oil lamp
• Food (17): apples & apple crate, bread, cheese wheel & slice, pumpkins, fish & fish crate, meat leg, carrots, mushrooms, eggs basket, bread basket, hay bale, haystack
• Nature (19): round / pine / dead / apple trees, bushes, rocks & rock cluster, tree stump, logs, log pile, firewood stack, grass tuft, flower pot, flower patch, planter box, big mushroom
TECHNICAL
• 143k triangles total — avg ~900 tris per prop (20 to 9.5k), clean flat-shaded quads/ngons
• ONE 256×256 palette texture (8×8 swatches) + 2 materials (matte / metal). Recolour the whole pack by editing a tiny image, or swap in your own palette
• The same colours are also baked as vertex colours (COLOR_0) in every mesh — works even in viewers/engines that ignore textures
• Real-world metric scale (barrel 1.1 m, table 0.78 m, door 2.1 m, trees 3–3.6 m)
• Pivot at the base centre of every prop, rotation 0, scale 1 — drop straight into a level
• No overlapping-UV issues: every face maps to the centre of a palette swatch (use point/nearest filtering)
FILES
• export/fbx_single/ — 156 separate FBX files (Y-up, metres)
• export/glb_single/ — 156 separate GLB files (texture embedded — works in Godot / three.js / web out of the box)
• Demo_Scene_Preview.obj / .glb — the demo market scene (74 placed props) as one ready-made set
• textures/Props_Palette.png
• props_pack.blend — Blender 5.2 source with category collections and the demo market scene
• scripts/ — the procedural Python library the pack was built with (bonus: generate your own variants)
• renders/ — showcase images, category overviews and a thumbnail for every prop
• README.txt — full prop list with tri counts and sizes, engine setup notes (Unity / Unreal / Godot)
Commercial licence: use in your games, apps, videos and prints. Not for resale as a model pack.