Sell GLB Files Online —
Keep 100% of Every Sale
Proofly is the only 3D model marketplace that charges 0% commission. Upload GLB/GLTF files — rigged characters, animated props, game-ready environments — set your price, and every dollar is yours. Buyers inspect PBR materials and play animations in-browser before they buy. Every download is automatically watermarked.
How much do you keep per sale?
Game asset marketplaces take very different cuts. On a $30 rigged character GLB, here is what you actually receive after each platform takes its commission:
| Platform | Commission | You keep on $30 sale |
|---|---|---|
| Proofly | 0% | $30.00 |
| Fab (Epic Games) | 12% | $26.40 |
| CGTrader | 30–35% | $19.50–$21.00 |
| Sketchfab Store | 30% | $21.00 |
| Unity Asset Store | 30% | $21.00 |
| TurboSquid | 40–60% | $12.00–$18.00 |
| Gumroad | 10% | $27.00 |
* Stripe processing fee (~2.9% + $0.30) applies on all platforms. Proofly charges no platform commission on top of this. Rates correct as of 2026; check each platform for current terms.
Why game asset creators sell GLB files on Proofly
0% commission — your price is your revenue
Fab charges 12%. CGTrader takes 30–35%. TurboSquid takes up to 60% unless you hit sales volume tiers. Proofly takes nothing from creators. Buyers pay a flat $1 fee per order — that is the entire platform revenue model. Price your rigged character at $45 and receive $45.
In-browser PBR viewer with animation playback
Buyers can rotate, zoom, and inspect your GLB directly in-browser. PBR materials render with studio or outdoor HDRI lighting. Animation clips appear in a dropdown — buyers scrub the timeline to check walk cycles, idle animations, and attack sequences before purchasing. Wireframe mode, X-ray mode, and polygon count are available. A 3D viewer that shows the real quality of your work converts browsers into buyers.
HiddenMark watermarking — trace every leaked asset
Game asset piracy costs creators significant income. GLB files shared on Discord, Telegram, and asset-ripping communities are nearly impossible to trace without watermarking. Proofly embeds a unique HiddenMark code into the mesh geometry of every download — one unique code per buyer, per purchase. If your asset appears on a piracy site, upload it to the HiddenMark verifier and identify the exact purchase it came from. DMCA certificate included with every verified match.
Multi-format bundles — GLB + FBX + OBJ in one listing
Sell a ZIP bundle containing GLB (for web, Godot, AR/VR), FBX (for Unreal and Unity rigging workflows), OBJ (universal compatibility), and a textures folder — all in one purchase at one price. Buyers using different engines get the format they need. You earn from one listing instead of splitting revenue across multiple per-format products.
AI-generated listing copy in 20 languages
Click "Generate description" on the upload form and Claude AI writes your listing title, description, suggested tags, and price recommendation based on the file name, polygon count, and format. It also auto-translates your listing into 20 languages so buyers from Japan, Germany, Brazil, and elsewhere find your GLB in their native language without any extra work on your part.
How to start selling GLB files on Proofly
- 1
Create a free account
Sign up at proofly.store/register. No subscription, no upfront fee. Your creator profile becomes your storefront — add a bio, avatar, and links to your portfolio or social channels.
- 2
Connect Stripe to receive payments
Go to Dashboard → Earnings → Connect Stripe. Takes about 5 minutes. Revenue from every purchase transfers directly to your connected bank account or debit card on a weekly or monthly schedule.
- 3
Upload your GLB or GLTF file (or ZIP bundle)
Drag your file into the upload form. The viewer generates a 3D preview automatically. The AI description generator fills in title, description, tags, and suggested price. Set your license tier (Personal / Commercial / Extended) and publish.
- 4
Buyers preview in-browser before purchasing
Every listing shows the live 3D viewer with PBR rendering and animation playback. Buyers know exactly what they're getting — the rig quality, material setup, animation count — before they click Buy. Higher confidence means fewer disputes and better reviews.
- 5
Each download is automatically watermarked
When a buyer downloads, Proofly embeds a unique HiddenMark code into their copy of the GLB. No action needed from you. If the file appears on a piracy channel, you have the exact buyer tied to that copy.
What GLB asset types sell best
The highest-demand categories for GLB/GLTF game assets:
Why GLB is the most valuable format to sell
GLB (the binary container for GLTF 2.0) has become the cross-platform standard for real-time 3D. No other single format works across as many engines and platforms:
| Platform / Engine | GLB | FBX | OBJ |
|---|---|---|---|
| Unity | ✓ via plugin | ✓ native | ✓ native |
| Godot | ✓ native | via plugin | ✓ native |
| Unreal Engine | ✓ via plugin | ✓ native | ✓ native |
| Three.js / Babylon.js | ✓ native | via loader | via loader |
| Apple RealityKit (AR) | ✓ (USDZ convert) | ✗ not supported | partial |
| Meta Quest / WebXR | ✓ native | ✗ | ✗ |
| VRChat | via Unity | ✓ via Unity | via Unity |
| Blender | ✓ native | ✓ native | ✓ native |
A buyer purchasing your GLB can use it in Godot natively, import it into Unity with a single plugin, convert it to USDZ for iOS AR, and drop it directly into a Three.js or Babylon.js web experience — all from one file.
Frequently asked questions
What percentage do I keep when I sell GLB files on Proofly?
You keep 100% of your listed price. Proofly charges 0% commission. Buyers pay a flat $1 USD platform fee on top of your price. For example, if you price a rigged character GLB at $25, you receive $25 (minus Stripe's standard processing fee of ~2.9% + $0.30). This compares to Fab (Epic) taking 12%, CGTrader taking 30–35%, or Unity Asset Store taking 30%.
Does Proofly support PBR materials and animations in GLB files?
Yes. Proofly's in-browser viewer uses Three.js and supports the full glTF 2.0 spec: PBR materials (baseColorTexture, metallicRoughnessTexture, normalMap, emissiveTexture, occlusionTexture), skinned mesh animations, morph targets, multiple mesh nodes, and both embedded (GLB) and external (GLTF + bin + textures) assets. Buyers can play animation clips, switch between solid/wireframe/matcap/textured display modes, and rotate the model fully before purchasing — no download required.
Can I sell rigged characters and animated props as GLB?
Yes, and rigged animated GLBs command some of the highest prices in the 3D asset market. Proofly's viewer shows the animation clip list and lets buyers scrub through the timeline before purchase. You can sell single-animation files ($5–$20), full character animation packs ($30–$150), or rigged characters with a library of 10–50 clips ($50–$300). The in-browser preview eliminates the main friction point for game asset buyers: not knowing if the rig works correctly before paying.
Which game engines are compatible with GLB files sold on Proofly?
GLB/GLTF is natively supported by Unity (via GLTF Importer), Godot (built-in), Unreal Engine (via glTF Importer plugin), Babylon.js, Three.js, PlayCanvas, A-Frame, and every major WebXR framework. It is also the native format for Apple RealityKit AR, Google ARCore, Meta Quest, and web3 metaverse platforms. If you are selling game assets, GLB is the most broadly compatible format available — a single file works across more engines and platforms than FBX.
How are my GLB files protected from piracy?
Every download is automatically stamped with HiddenMark — an invisible watermark embedded in the mesh geometry of the GLB file. Each buyer receives a uniquely coded copy tied to their purchase receipt. If your GLB appears on a Discord server, a Telegram piracy group, or a free-download site, upload it to proofly.store/hiddenmark to instantly identify which purchase was the source. You receive a DMCA certificate with the buyer's purchase ID for takedown requests.
Can I sell GLB files alongside STL, FBX, and OBJ formats in one listing?
Yes. Proofly supports multi-format bundles in a single ZIP archive. A common pattern for game asset creators is to sell GLB (web/AR/VR ready) + FBX (for Unreal and Unity rigging workflows) + OBJ (universal compatibility) + optional textures folder — all in one ZIP, one price. Buyers download the complete bundle. The viewer automatically previews the GLB or OBJ from inside the ZIP while listing the other formats as downloadable files.
Is there a file size limit for GLB uploads?
The upload limit is 500 MB per file (or ZIP archive). High-poly character GLBs with embedded 4K textures typically run 50–200 MB — well within the limit. For very large scene files or texture packs, pack them in a ZIP. The in-browser viewer handles GLBs up to 50 MB in real time; larger files display a download-to-preview message.
What licensing options can I set for GLB files?
Proofly offers three built-in license tiers: Personal Use (non-commercial projects, personal renders, fan art), Standard Commercial (games, apps, video production — no redistribution of the raw asset), and Extended Commercial (include the asset in templates or products you sell to others). You choose the license per listing. You can also write a custom license in the description. Many game asset creators price Standard Commercial at 2×–3× personal use price to capture professional buyers who need clear commercial rights.
More from Proofly
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Complete guide to all formats — STL, GLB, OBJ, FBX, 3MF, and bundles.
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See live GLB listings with in-browser PBR preview and animation playback.
Sell by format
Start selling your GLB files today
Free account, 0% commission, in-browser PBR viewer with animation preview, automatic piracy tracing. Upload your first GLB in under 5 minutes.
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